# Argo Law | Game Developer Attorney > Lawyer for Game Developers & Other Creative People ## Posts - [Should you Trademark a Game or Studio name?](https://argolawyer.com/should-you-trademark-a-game-or-studio-name/): If you’re a game developer, your name is valuable. - [Is AI Training Fair Use?](https://argolawyer.com/is-ai-training-fair-use/): There has been a lot of discussion around generative AI, especially surrounding how it is trained. - [Freaking Cool Indies Podcast: IP Law Basics](https://argolawyer.com/freaking-cool-indies-podcast-ip-law-basics/): I was invited to be a guest on the Freaking Cool Indies podcast by Mike Arone. - [3 Big Takeaways About Copyrightability and Artificial Intelligence](https://argolawyer.com/3-big-takeaways-about-copyrightability-and-artificial-intelligence/): The US Copyright Office (USCO) has released the Part 2 of its report on Artificial Intelligence and Copyright. - [My Personal Games of the Year for 2024](https://argolawyer.com/my-personal-games-of-the-year-for-2024/): I write these blog posts about the intersection of law, business and games. - [How a Copyright Office Decision Makes Video Game Preservation Harder](https://argolawyer.com/how-a-copyright-office-decision-makes-video-game-preservation-harder/): During the U.S. - [Legality of Cloning Games: Dire Decks, Wildcard, and Tetris](https://argolawyer.com/legality-of-cloning-games-dire-decks-wildcard-and-tetris/): A story was recently published by PC Gamer that caught my attention. - [Understanding The FTC's New Ban on Noncompete Agreements](https://argolawyer.com/understanding-the-ftcs-new-ban-on-noncompete-agreements/): UPDATE TO THIS POST: This FTC rule is not currently enforceable. - [The (Possibly) Illegal World of Video Game Emulators: Understanding Yuzu](https://argolawyer.com/the-possibly-illegal-world-of-video-game-emulators-understanding-yuzu/): On March 4, 2024, Tropic Haze LLC, the creators of the Yuzu Switch video game emulator, announced that they would be ceasing development and stopping distribution. - [What Really Changed with Steam's AI Art Policy? Is Anything Different?](https://argolawyer.com/what-really-changed-with-steams-ai-art-policy-is-anything-different/): I previously posted about Valve’s stance on AI-generated art on Steam and how their policy - or lack thereof at the time - really doesn’t change anything. - [You Now Own the Mickey Mouse Copyright. How Did We Get Here and What Does This Mean?](https://argolawyer.com/you-now-own-the-mickey-mouse-copyright-how-did-we-get-here-and-what-does-this-mean/): It’s finally happened. The Mickey Mouse copyright has entered the public domain. You, and everyone else, now owns Mickey Mouse - with some caveats. - [Independent Contractors in Game Dev- Why and How to Do it Right](https://argolawyer.com/independent-contractors-in-game-dev-why-and-how-to-do-it-right/): Video games are a multi-disciplinary art form. - [Three IP Pitfalls to Avoid In Video Game Publishing](https://argolawyer.com/three-ip-pitfalls-to-avoid-in-video-game-publishing/): Video games cost money to make, and for some developers and their games a publisher is a good way to get that money and get a partner that helps make and market their game. - [Influencer Marketing: Three Best Practices for Your Studio](https://argolawyer.com/influencer-marketing-three-best-practices-for-your-studio/): Working with influencers, often called influencer marketing, is an important part of marketing a game. - [Does Valve's New Rule Against AI Art in Video Games Change Anything?](https://argolawyer.com/does-valves-new-rule-against-ai-art-in-video-games-change-anything/): UPDATE: I wrote this before Valve issued their new policy surrounding AI-generated assets on Steam. - [TOS or EULA, Which One Do You Need and Why?](https://argolawyer.com/tos-or-eula-which-one-do-you-need-and-why/): When you start up a new game you usually have to agree to some Terms of Service or End User License Agreement before you can start playing. - [IP Dangers When Using AI Assets in Video Games](https://argolawyer.com/ip-dangers-when-using-ai-assets-in-video-games/): In my last post, we went over the recent rise of images generated by artificial intelligence (AI), how they work, and some of the legal risks of using AI assets in video games. - [AI Art: The Future Of Game Development, Or Risky Infringement?](https://argolawyer.com/ai-art-the-future-of-game-development-or-risky-infringement/): When I was in high school, I wrote a paper on the possibility of music generated by Artificial Intelligence, or AI. - [Are Game Mods Illegal? All About Duke Nukem and PointCrow](https://argolawyer.com/are-game-mods-illegal-all-about-duke-nukem-and-pointcrow/): In April of 2023, YouTuber and Twitch streamer PointCrow was issued copyright strikes against his channel by Nintendo. - [Understanding Non-Disclosure Agreements in the Game Industry](https://argolawyer.com/understanding-non-disclosure-agreements-in-the-game-industry/): Non-disclosure agreements can be tempting to protect your game, but it's important not to use them improperly. - [Three Ways that Changes in Monetization Affects Game Design](https://argolawyer.com/three-ways-that-changes-in-monetization-affects-game-design/): Games are a unique industry in that they are art, entertainment, and also business. - [A Quick Primer on Loot Box Laws for Indie Devs](https://argolawyer.com/a-quick-primer-on-loot-box-laws-for-indie-devs/): While there have been many methods of monetization of video games over the years, few have more quickly drawn scrutiny and criticism than the implementation of loot boxes. - [Are Video Game Trailers Lying with False Advertising?](https://argolawyer.com/are-video-game-trailers-lying-with-false-advertising/): Every summer video game publishers share their trailers of all the games we'll be playing soon. - [Should Game Developers Think About Forming A Limited Liability Corporation?](https://argolawyer.com/should-game-developers-think-about-forming-a-limited-liability-corporation/): If you’ve been developing games alone or with a few other people for any significant amount of time, you’ve probably considered forming a limited liability corporation or other small business entity. - [Can You Legally Make a Fan Game? (Probably Not)](https://argolawyer.com/can-you-legally-make-a-fan-game-probably-not/): Video game development is more accessible than it’s ever been. Today anybody can go download a program and start learning how to make games. - [A Basic Guide to Video Game Privacy Laws](https://argolawyer.com/a-basic-guide-to-video-game-privacy-laws/): The internet has dramatically changed the way that games operate, and the amount of data that they collect. - [The Legal Problems with NFTs in Video Games](https://argolawyer.com/the-legal-problems-with-nfts-in-video-games/): A lot of companies have talked about the idea of implementing NFTs in Video Games. Other blockchain technologies have similarly been considered. - [Copyright, Contracts, and Practical Issues of Revenue Share Game Development](https://argolawyer.com/copyright-contracts-and-practical-issues-of-revenue-share-game-development/): There is a very common type of project you’ll regularly see if you browse certain game developer forums and subreddits. - [Collective Works and Joint Works - More on Collaborative Copyright](https://argolawyer.com/collective-works-and-joint-works-more-on-collaborative-copyright/): In my last article, I discussed what a work made for hire is and how to create one. - [Works Made for Hire in Game Dev: Copyright with Collaboration](https://argolawyer.com/works-made-for-hire-in-game-dev-copyright-with-collaboration/): Works made for hire are a great tool that every solo or small game developer should understand. - [What Creators Should Know About the Copyright Claims Board](https://argolawyer.com/what-creators-should-know-about-the-copyright-claims-board/): The copyright claims board is one of the biggest developments in copyright enforcement. - [What is Intellectual Property? How to Protect Your Ideas and Works](https://argolawyer.com/what-is-intellectual-property-how-to-protect-your-ideas-and-works/): If you’re an aspiring game developer or any other type of artist, you probably recognize that your creations are valuable to you. ## Pages - [Video Game Development and Publishing](https://argolawyer.com/legal-services/video-game-development-and-publishing/) - [Legal Disclaimers](https://argolawyer.com/legal-disclaimers/) - [Privacy Policy](https://argolawyer.com/privacy-policy/) - [Meet With Me](https://argolawyer.com/meet-with-me/) - [About](https://argolawyer.com/about/) - [Intellectual Property and Contracts](https://argolawyer.com/legal-services/intellectual-property-and-contracts/) - [Legal Services](https://argolawyer.com/legal-services/) - [Film and Photography Content](https://argolawyer.com/legal-services/film-photography-content/) - [Argo Law](https://argolawyer.com/) - [Blog](https://argolawyer.com/blog/) [comment]: # (Generated by Hostinger Tools Plugin)