Category: Business

  • Three Ways that Changes in Monetization Affects Game Design

    Games are a unique industry in that they are art, entertainment, and also business. While some idealists may think of the business as totally separate from the art and entertainment – make a good game and people will pay money to play it – the reality is that the business side of things has far-reaching…

  • A Quick Primer on Loot Box Laws for Indie Devs

    While there have been many methods of monetization of video games over the years, few have more quickly drawn scrutiny and criticism than the implementation of loot boxes. EA implemented a loot box system into Star Wars Battlefront 2, which drew an incredible amount of criticism from fans and an investigation by Belgian authorities before…

  • Are Video Game Trailers Lying with False Advertising?

    Every summer video game publishers share their trailers of all the games we’ll be playing soon. It used to be concentrated at E3, but these days it’s the Summer Game Fest and other various connected events around the same time. I often find myself a bit jaded by the flurry of pre-rendered cinematic trailers with…

  • Should Game Developers Think About Forming A Limited Liability Corporation?

    If you’ve been developing games alone or with a few other people for any significant amount of time, you’ve probably considered forming a limited liability corporation or other small business entity. There are many reasons why someone would consider forming a company at some point in their game development journey. Maybe you’re starting to work…

  • A Basic Guide to Video Game Privacy Laws

    The internet has dramatically changed the way that games operate, and the amount of data that they collect. In the days of the arcade, the most data that a game would collect from a player would be their initials to put at the top of the leaderboard after a particularly good game. Video game privacy…